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CLIB/Amiga Documentaion
Signaling Documents
c.lib/signal/signal
c.lib/signal/raise
signal
NAME
signal - set a signal vector for a signal
SYNOPSIS
typedef void (*__sigfunc)(int);
__sigfunc oldfunc = signal(signo, newfunc)
int signo;
__sigfunc newfunc;
FUNCTION
signal() sets a signal vector function for a given signal number as
defined in <signal.h> and returns the previously set function.
currently only SIGINT causes any semi-asynchronous action to occur.
You may pass newfunc as your own signal function or one of:
SIG_ERR error (exit program)
SIG_DFL default (for break, normal operation)
SIG_IGN ignore signal (for break, ^C is now ignored)
when a signal occurs, the signal is set back to its default
condition before the handler is called. Thus, if you are allowing
multiple signals to occur you MUST restore the signal vector
with signal() from your signal handler before it returns.
NOTE
signal()s on the Amiga are not truely asynchronous. Currently
^C is detected during stdio calls only. No other signal is
implemented though you *can* modify any signal vector 0 to 31
and raise it with the raise() call.
Early versions of DICE, including quite possibly this version,
do not understand complex type declarations containing
procedural types. Thus, you may have to get around the problem
by building up a complex procedural type with typedefs.
Unlike onbreak(), a signal function returns no value.
EXAMPLE
#include <signal.h>
void brkfunc(int);
main()
{
short i;
puts("The following is unbreakable");
sleep(1);
signal(SIGINT, SIG_IGN);
for (i = 0; i < 100; ++i)
printf("1 %dn", i);
puts("The following may be broken out of");
puts("with a cute message");
sleep(1);
signal(SIGINT, brkfunc);
for (i = 0; i < 100; ++i)
printf("2 %dn", i);
puts("The following may be broken out of");
sleep(1);
signal(SIGINT, SIG_DFL);
for (i = 0; i < 100; ++i)
printf("3 %dn", i);
puts("Hey! You never hit ^C! What kind of test is this!");
return(0);
}
void
brkfunc(int signo)
{
printf("signo %d occured, exitingn", signo);
exit(1);
}
INPUTS
int signo; signal to modify, usually SIGINT
__sigfunc newfunc; signal function or SIG_ERR, SIG_DFL, SIG_IGN
RESULTS
__sigfunc oldfunc; previous signal function
raise
NAME
raise - raise a signal (cause an 'interrupt' synchronously)
SYNOPSIS
int r = raise(signo);
int signo;
FUNCTION
raise() causes a signal to occur and the appropriate action to be
taken. raise() returns 0 on success, -1 if the signo is invalid
(outside the range of allowed signals).
when you raise a signal, the signal is set back to its default
vector before the handler is called. Thus, if you are allowing
multiple signals to occur you MUST restore the signal vector with
signal() from your signal handler before it returns.
EXAMPLE
/*
* prints the numbers 0 to 99, except only gets to 50 because
* we 'cause' a ^C.
*/
#include <signal.h>
main()
{
short i;
for (i = 0; i < 100; ++i) {
printf("i = %dn", i);
if (i == 50)
raise(SIGINT);
}
return(0);
}
INPUTS
int signo; signal to cause
RESULTS
int r; 0 on success, -1 if signo is out of range.
SEE ALSO
signal
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